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TP 4.1 Students use consultative methods to gather knowledge, ideas and data
when researching alternatives within design challenges. |
TP 4.2 Students generate design ideas through consultation and communicate
these in detailed design proposals. |
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Students
know that knowledge, ideas and data are: ·
gathered through various methods
of consultation ·
used
to research alternative solutions within a design challenge. Students
use consultation to gather knowledge, ideas and data
as they: ·
use a variety of methods to gather
information from potential users –
interview people with specialised knowledge -
architect to seek advice on
drawing -
chef to seek advice on cooking
techniques -
Aboriginal Elder regarding
cultural issues -
nursery worker to seek advice on
gardening -
more experienced peers about
hobbies -
school staff with specialised knowledge -
community representatives about
local issue -
potential users to identify
constraints –
use, for example, interviews,
surveys, questionnaires and environmental scans to identify needs and verify
information ·
use resource s that specialists
have developed to gather opinions or ideas from other communities –
use email or online communities to
seek information –
gather information from brochures,
pamphlets or advertisements –
examine existing products to
determine how others have met a similar challenge ·
discuss options and design ideas
with interested people –
gather
opinions about the best designs to meet a design challenge. Students research
alternatives within design challenges as they: ·
compare ideas gathered through
consultation –
identify options provided by
different people –
investigate specialised
knowledge or techniques –
use library facilities to gather
ideas from books –
search the Internet ·
identify
advantages and/or disadvantages of
particular ideas or options. |
Students
know that: ·
consultation may be used to
generate design ideas ·
communication
of design ideas can be done using detailed design proposals. Students
generate ideas through consultation and communicate them as they: ·
consult with others to generate
design ideas –
discuss the requirements of a
design –
discuss sketches of different
designs with others –
gather opinions about a design
proposal –
question others about features of
design ideas –
discuss problems that arise during
the design –
process with a person with specialised knowledge ·
develop detailed design proposals
that may include –
background information about the
design challenge, the purpose of their product and its intended users or
audience –
considerations of appropriateness,
contexts and management –
a record of consultation processes
— sketches and annotated drawings from different views ·
communicate design ideas using a
range of strategies –
envisage and sketch possible
solutions and alternatives to communicate them –
use simple scales in plans and
drawings –
draw designs from a number of
views –
represent ideas using techniques
or advice that has been gathered through consultation –
construct
prototypes or large-scale models using, for example, blocks, clay or other
construction materials. |
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TP 4.3 Students identify and make use of the practical expertise of others
when following production procedures to make products for specific users. |
TP 4.4 Students gather feedback to gauge how well their design ideas and
processes meet design challenges and how effectively products meet the needs
of specific users. |
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Students
know that: ·
practical expertise of others can
be identified and used when following production procedures ·
products
can be made for specific users. Students identify and
make use of the practical expertise of others when following production
procedures as they: ·
consult people with practical
expertise to personally develop skills and techniques –
ask for guidance in the operation
of specialized equipment -
seek assistance to use a digital
camera –
learn a particular skill or
technique -
learn how to sew a seam when
joining fabric ·
seek assistance from others to
extend their ability to complete a task –
engage people who work with specialised equipment to safely carry out a particular
task -
organise
a printer to colour print tickets for a school
event –
engage people with specialised skills to carry out techniques which are
beyond their own capability -
identify
a person in the community who is qualified to safely weld metal for them. Students make products
for specific users as they: ·
negotiate with specific users to
enable their requirements to be met –
work to clearly defined
specifications -
refer to production proposals -
identify any special features of
the product -
document and record decisions –
provide advice on progress to
users -
use samples, prototypes or models –
seek feedback on progress of
production from users -
negotiate timelines -
check quality –
safely
manage materials and production processes. |
Students
know that: ·
feedback can be gathered ·
feedback
can be used to gauge how well design ideas and processes meet design
challenges. Students
gather feedback from specific users as they: ·
conduct surveys ·
examine questionnaires ·
use suggestion boxes ·
conduct interviews ·
compare
products. Students
gauge how well processes and products meet design challenges as they: ·
compare feedback to judge the
effectiveness of designs prior to production ·
consider the opinions of others to
assess the effectiveness of designs and products ·
consider criteria provided by
specific users to enable the selection of one design from a range of
alternatives based on feedback ·
survey target groups on the
appropriateness of the product ·
reflect on products and processes
by comparing finished products with their original ideas ·
demonstrate how their ideas
evolved into products by pointing out special features and explaining why
these features were included ·
gather
feedback by using a product in a real-life situation. |
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At
each level, activities should occur in a range of contexts. Students should
consider aspects of appropriateness and management within these activities. |
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Examples
TP 4.1 ·
Students interview a wildlife
ranger to research different designs for a feeder for birds living in the
local area. ·
Students visit websites and
discussion lists about hydroponics to research information that will inform
the development of a hydroponic garden. ·
Students analyse
advice provided from peers about preferred features for a class web page and
identify skills needed to develop these features. ·
Students collect home improvement
pamphlets to identify ways of representing house plans and house design
features that are appropriate to particular climates. |
Examples
TP 4.2 ·
Students generate ideas for
festive decorations by showing sketches of different designs and discussing
opinions about proposals. ·
Students consult with a landscape
gardener to assist in developing plans that show appropriate detail when
communicating ideas for a rainforest garden. ·
Students generate ideas about the organisation and activities for the class camp by
consulting on a draft program. ·
Students generate a detailed
design proposal for advertising ideas for a school disco. |
Examples
TP 4.3 ·
Students seek advice to learn how
to authentically decorate kites when making Asian kites for a school fete. ·
Students organise
for a person with a kiln to safely fire clay pots they have designed as a
gift for a family member. ·
Students seek assistance to join
components of a stand for a birdfeeder to be placed in the school gardens. ·
Students organise
for colour printing of brochures and posters to
inform visitors about fauna in a local area. |
Examples
TP 4.4 ·
Students analyse
feedback gathered about the effectiveness of a recipe card they have made to
evaluate the appropriateness of its content and layout. ·
Students evaluate the quality of
the finish on a wooden toy designed for a young child by comparing their own
products with other products produced for similar purposes. ·
Students distribute a
questionnaire about the school camp to see how well the event met the needs
of the children who attended. |